Use case

3D reveals for Kickstarter stories

Use a model-based reveal as one visual moment in a project story, without inventing campaign results, backers, or customer proof.

No installation · Source model normally stays in your browser · No subscription

A completed cloth reveal made with the Drapery Reveal browser workflow.

A reveal built for the moment

A project creator may have a product model well before every photography or production asset is ready. A short reveal can introduce the form while the surrounding page explains the problem, progress, and plan.

How the workflow supports this use case

Use the most current model, choose a view that communicates the concept honestly, and keep the cloth motion short enough that it supports rather than delays the project explanation.

  • Start with a supported 3D model rather than rebuilding the product as a video asset.
  • Use cloth direction, lighting, camera, and timing to create one clear visual beat.
  • Export the finished reveal in a layout suited to the place where it will be presented.

The useful outcome

The recording can be placed in a project page, update, pitch, or social preview alongside factual copy and the disclosures appropriate to the project’s stage.

Plan for the real constraints

A rendered reveal should not imply that a prototype is manufactured, tested, or shipping when it is not. Label the asset appropriately and keep campaign claims outside the animation workflow.

  • Check materials and textures in the browser before recording.
  • Keep important details inside the safe area for the selected aspect ratio.
  • Review the exported file in the final channel before a public launch.

From model to reveal

The editor is available without an installation. You can test a sample, open your own model, and refine the scene before deciding whether to record.

Questions, answered

Frequently asked questions

Can I make more than one aspect ratio?

Yes. A completed recording can be prepared in vertical, portrait, square, landscape, or original proportions.

Do I need an account to test the scene?

No. You can open a model, drape the cloth, and preview the reveal before signing in. Recording requires an account.

Try the real workflow

Give your 3D model an entrance.

Open the editor, test the reveal, and decide what to record after you see the simulation.

Create a reveal