Drapery Reveal

How Drapery Reveal works

Open a supported 3D model, prepare the cloth and scene, preview the reveal, then record the finished motion when you are ready.

No installation · Source model normally stays in your browser · No subscription

A completed cloth reveal made with the Drapery Reveal browser workflow.

Open and frame the model

Choose one of the built-in samples or open your own supported file. The editor centers the model and normalizes its longest dimension for the reveal scene, so absolute real-world scale is not preserved.

  • Orbit, pan, and zoom to establish the presentation angle.
  • Confirm materials and embedded textures before continuing.
  • Use GLB when you need the most dependable self-contained package.

Prepare and drape the cloth

Choose a preset or adjust the cloth size, quality, color, texture, and collider resolution. Click Drape to let the simulated cloth settle over the model before evaluating the coverage.

  • Make the cloth large enough to cover the important silhouette.
  • Use the quality controls that suit the device and scene.
  • Repeat the drape after meaningful cloth or model changes.

Direct and preview the reveal

Set the pull direction, height, distance, and speed, then click Reveal. Run the motion again as needed until the cloth clears the product and the final composition reads cleanly.

  • Keep the camera framed on the model’s most important features.
  • Adjust the surface, lighting, and shadows for the intended presentation.
  • Preview the complete motion before starting a recording.

Record and prepare share layouts

Recording requires an account. Choose a one-, two-, three-, five-, or ten-second duration, then download MP4 when supported by the current browser. A completed recording can be prepared in vertical, portrait, square, landscape, and original layouts.

Your source model normally stays local

The source 3D model is normally read, rendered, and simulated in the browser. Account features can store rendered videos, thumbnails, and associated metadata; they do not need the original source model for normal operation.

Questions, answered

Frequently asked questions

Does the editor preserve real-world scale?

No. It centers the model and normalizes its longest dimension for the scene.

Do I need an account to test the reveal?

No. You can open a model, drape the cloth, and preview the reveal before signing in. Recording requires an account.

Can I add keyframes or audio?

No. Drapery Reveal is focused on a simulated cloth pull and does not provide a general keyframe timeline or audio editor.

Try the real workflow

Give your 3D model an entrance.

Open the editor, test the reveal, and decide what to record after you see the simulation.

Create a reveal