Browse real reveal examples
Watch five short reveals made with the current Drapery Reveal workflow.
Learn moreDrapery Reveal
Turn a model into a moving presentation asset when a static viewport does not communicate the intended unveiling moment.
No installation · Source model normally stays in your browser · No subscription
Product visualization can cover many workflows. Drapery Reveal addresses one of them: presenting a model through a simulated cloth uncovering, a framed scene, and a short recorded output.
A designer can begin with the same model already used for development or review, test a few presentation directions, and share a short result without asking stakeholders to operate a 3D viewer.
Model framing, scene lighting, cloth styling, surface treatment, timing, and standard social layouts support visual communication while keeping the original geometry workflow separate.
The result can support internal design conversations, a launch concept, a pitch or portfolio, ecommerce exploration, or a handoff to a marketing team for a larger edit.
This is not a photoreal product renderer, CAD review system, material-authoring tool, or multi-shot editor. Output quality depends on the source model, browser, hardware, and scene choices.
The gallery provides honest references for how different object proportions read through the same reveal idea.
Watch five short reveals made with the current Drapery Reveal workflow.
Learn moreQuestions, answered
No. Drapery Reveal runs in a current WebGL-capable browser and is designed around a focused cloth-reveal workflow.
During normal use, the source 3D model is read and processed in your browser. Rendered recordings and thumbnails may be stored when you use account recording features.
No. MP4 output is available on supported current browsers, and browser recording capabilities can vary.
Try the real workflow
Open the editor, test the reveal, and decide what to record after you see the simulation.